UNOFFICIAL MULTILINGUAL TOOLKIT

Your whole army. On the table.

A hobby-built army reference for SC:TMG. Units, cards, weapons, costs and the rules they use are condensed for play and printable in English or Polish.

Fan-made, non-commercial, and not affiliated with Blizzard Entertainment or Archon Studio.

A printed Terran army reference sheet in Polish, with dice placed over round and card-state slots
Prototype in playDice track round and card state
01Print it
02Mark it with dice
03Keep your eyes on the table

THE IDEA

Less card hunting. More playing.

The sheet is a compact visual index of the army you actually brought. The same icon identifies a unit or card everywhere it appears, while physical dice turn the left rail into a simple game-state tracker.

A

Scan the army

Unit silhouettes and card icons repeat across roster, weapon and ability tables, so relationships are visible without cross-referencing names.

B

Track physical state

Place dice over the round, result and card slots on the left. The printed reference doubles as a low-tech dashboard during play.

C

Carry only your rules

The compact play sheet is accompanied by costs and the glossary terms referenced by that army, instead of the whole rulebook.

PRINTABLE PROTOTYPES

Start with an army

Six canonical 1,000-point starter forces generated from official Command Center data. Pick a faction, choose English or Polish, print and play.

P

FACTION 01

Protoss

T

FACTION 02

Terran

Z

FACTION 03

Zerg

UNOFFICIAL POLISH EDITION

Play in the language you think in.

The same project also produces Polish cards and a rulebook preview. Game terms follow Blizzard’s official Polish localizations of StarCraft I and II, with automated consistency and layout checks before publication.

Official English downloads ↗
COMMUNITY PREVIEW

Polish rulebook

127 of 128 pages translated

A HOBBY PROJECT IN PROGRESS

Is this readable at your table?

This format is still being tested. If you use a sheet, I would love to know what you found immediately, what made you hunt, and whether the icon-based tables worked during a real game.

Share feedback on GitHub ↗